tag:blogger.com,1999:blog-7370162161693557709.post5499484605270947181..comments2023-06-08T08:26:07.304-05:00Comments on Advanced Gaming & Theory: Ripper DMing: Temple of Elemental Evil I-IIIRipperXhttp://www.blogger.com/profile/03506064393275174920noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7370162161693557709.post-8262938270173630462012-03-19T18:45:18.913-05:002012-03-19T18:45:18.913-05:00Wow a second level party was able to take on a 10t...Wow a second level party was able to take on a 10th level Thief and 7th level Assassin with Dust of Disappearance who were holed up in their store, had time to prepare and knew they were coming. That must have been some plan, because most old school DMs would have wiped the floor with the party.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-80385659931606428992009-12-17T14:59:54.207-06:002009-12-17T14:59:54.207-06:00I don't think that Random Encounters are a pen...I don't think that Random Encounters are a penalty at all. I just use them to keep things moving and make the world appear to be alive. It is also fun running them, it gives you a chance to think on your feet and enjoy the scenery. If used correctly, Random Encounters can add a sense of ambiance to the world, however I also run random encounters where there is no combat or attack, maybe a farmer on the road fixing a wagon, or a very weak and minor ghost who is just capable of making noise.<br /><br />XP is worth camping out for, in my opinion. I have been toying with an idea about sleep deprivation from lack of quality rest, but it really hasn't gone past that point.RipperXhttps://www.blogger.com/profile/03506064393275174920noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-28156711212900856192009-12-16T18:33:25.886-06:002009-12-16T18:33:25.886-06:00Training is a drag when it brings the party back t...Training is a drag when it brings the party back to town just to level up. <br /><br />Then again training costs are assumed in the treasure outlay and if you don't charge them they'll have way too much money. <br /><br />You could always charge them just to spend proficiency slots. Divorce training from levels entirely. M-Us still need to pay to learn new spells of course.<br /><br />M-U spells are powerful. But remember she can't cast many in one day. If they leave to rest you roll random encounters. And if they get tired of being attacked by giant ticks and killer frogs, remind them that camping out is dangerous when there are monsters out there. <br /><br />Random encounters are the penalty for poor play. They take too long doing something and waste time? They make too much noise? They blow all their resources in one fight and have to stop to rest? Roll for a random encounter. <br /><br />On the other hand, if they're very effective they will minimize their random encounters. <br /><br />Wandering monsters are a penalty, by the way, because they don't carry any treasure. They're as tough to kill as a monster in its lair but the only benefit to killing it is a little bit of XP.Anonymousnoreply@blogger.com