tag:blogger.com,1999:blog-7370162161693557709.post6725013307166971886..comments2023-06-08T08:26:07.304-05:00Comments on Advanced Gaming & Theory: Running NPC Hirelings, Followers, & Henchmen ResponsiblyRipperXhttp://www.blogger.com/profile/03506064393275174920noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-7370162161693557709.post-26034159295319549462009-03-24T13:38:00.000-05:002009-03-24T13:38:00.000-05:00Yeah, reputation does mean something in the game w...Yeah, reputation does mean something in the game world. Some adventures just demand more characters, I know that I have given everybody a henchmen during a game, to experiment how long they would last. I think that the longest that a henchman lasted was 7 sessions, and the death wasn't the fault of the player playing him, but a failed save or die. <BR/><BR/>I think that this rule is made for hardcore henchmen, but we as DM can always just give a character some NPC hireling sheets for him to run and lighten our load. I know that I am really bad about forgetting the Good Guy NPC attacks.<BR/><BR/>Thanks for your research Chgowiz.RipperXhttps://www.blogger.com/profile/03506064393275174920noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-23012653088354532782009-03-24T07:46:00.000-05:002009-03-24T07:46:00.000-05:00OSRIC doesn't say if the Henchmen/Follower limit i...OSRIC doesn't say if the Henchmen/Follower limit is lifetime or not. I know I've always played it as a limit at any one time, versus a lifetime limit.<BR/><BR/>I wonder if that was a 2e mechanism to try and limit henchmen/followers for some reason, maybe people were treating them like disposable heroes? Me, if I was DM'ing a situation like that, the cost would go up, and the quantity/quality would go down for people who did that.Michael S/Chgowizhttps://www.blogger.com/profile/02052820400496340137noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-65969941426103246922009-03-23T16:21:00.000-05:002009-03-23T16:21:00.000-05:00Let me know what you find out about OSRIC, but 2e ...Let me know what you find out about OSRIC, but 2e treats henchmen differently then 1e.<BR/><BR/>In 1st edition, henchmen are more like Skeletor's friends. They are actual henchmen that you can hire, but 2nd Edition is more of a relationship/friendship. You can only have a few really really good friends, and this number is dictated by your CHA. These are people who you can trust to hide a body with you.<BR/><BR/>1st Edition, there really isn't any relationship going on besides money. They are advertised for, and hired under a contract. This is essentially a hireling, not a friend. At least that is how I interpret it.RipperXhttps://www.blogger.com/profile/03506064393275174920noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-7360795157372655782009-03-23T13:25:00.000-05:002009-03-23T13:25:00.000-05:00I'm going to have to go back and reread that in 1E...I'm going to have to go back and reread that in 1E/OSRIC - I never thought that the henchmen/follower limit was lifetime/no substitutions. That's an interesting take.Michael S/Chgowizhttps://www.blogger.com/profile/02052820400496340137noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-64045151963593019092009-03-22T13:43:00.000-05:002009-03-22T13:43:00.000-05:00Hey, kaeosdad! Glad that you liked it. I didn't re...Hey, kaeosdad! Glad that you liked it. I didn't realize that you played 4e. I try to keep everything around here as system neutral as possible, granted it can't always be done, but that is one of the benefits of 2e, many of the rules are abstract enough to fit any system, or make it easy enough to modify stuff to fit.<BR/><BR/>Glad that you are still reading!RipperXhttps://www.blogger.com/profile/03506064393275174920noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-32387203137338137572009-03-21T04:31:00.000-05:002009-03-21T04:31:00.000-05:00Perfect! I've been working on home brew rules for ...Perfect! I've been working on home brew rules for 4e and hirelings, followers and henchmen is something I've been wanting to attempt to add to my games but I haven't figured it out yet. This article gave me a wealth of ideas. Thanks man!Nopehttps://www.blogger.com/profile/02743719179352388875noreply@blogger.com