tag:blogger.com,1999:blog-7370162161693557709.post8043663427750602816..comments2023-06-08T08:26:07.304-05:00Comments on Advanced Gaming & Theory: Rerun: Guide to ScrollsRipperXhttp://www.blogger.com/profile/03506064393275174920noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7370162161693557709.post-25814667005844643892016-03-10T09:14:09.928-06:002016-03-10T09:14:09.928-06:00I like some of your ideas, the tattoo and robe spe...I like some of your ideas, the tattoo and robe spell book in particular, which I find to be true genius! I think that everybody has tinkered with the magic system, I know I had for years, and now I am playing it to core rules and simply pleased how it functions. It is weird how things turn out like that.RipperXhttps://www.blogger.com/profile/03506064393275174920noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-26343814309736896482016-03-09T17:13:23.712-06:002016-03-09T17:13:23.712-06:00I have several kinds of scrolls in the game. Fragm...I have several kinds of scrolls in the game. Fragments of magical writing are not scrolls, wizards must decipher them and if lucky, gleam a new spell into their spell-book. Different schools of magic are tied to different ethnic groups in Midlands, and my Magic Users must hustle burn non-weapon proficiency slots to learn specific ancient languages to access specific schools in hopes of locating spells that they desire.<br /><br />A traditional D&D scroll that must be read to cast a spell, is a specific magical item, where the somatic and material components of the spell have been bound to a piece of writing, that must be read out loud. There is a procedure, that wizards might acquire and attempt to make these kinds of scroll from their spell-books for emergency use, bit there is always a chance of failure and miscasting by an inexperienced wizard. I let wizards of levels less than 9th attempt making their own scrolls. A first level wizard could also theoretically learn the Fireball spells, spell and character levels being artificial.<br /><br />Finally, wizards can make scrolls of spells from their spell books, that act as field spell-books to be used during the adventures.<br /><br />Also, it is conceivable, that wizards may make use of their robes, hats, wants, staves to carry memory aides to help them in casting their favorite spells, by drawing, embroidering or etching reminders to themselves on these items or tattooing them on their bodies. A non-traditional spellbook !!! Some tattoos just let you memorize spells in the absence of the spellbook, but other, more useful glyphs, improve your odds of casting your spell successfully. Midlands Wizards cast their spells as if each spell is its own skill with its own chance of success, which can be cast repeatedly, until the wizard fails, and must rememorize the spell again. When casting during adventure, wizard is on a deterioration stress curve, and it become harder to cast the same space with each subsequent attempt. Brooser Bearhttps://www.blogger.com/profile/08487438364129415650noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-88791859008116583042016-03-07T14:05:04.422-06:002016-03-07T14:05:04.422-06:00A mage who makes a scroll knows exactly what is on...A mage who makes a scroll knows exactly what is on it. I'd say that intends to take this traveling would also know how many spells that he can put on the scroll.<br /><br />I do like where you are going with this, though. A multi-use single spell scroll. A found one, the user would have no idea, and be surprised when the scroll doesn't fade away, but he'd have no idea how many charges are on it.<br /><br />A wizard who accomplished this, I'd think, would have a better idea about it. He'd have to know how many spells that he thinks that this scroll could hold "The DM or the player rolls to see" and then he can put what he wants to on there.<br /><br />The 1d6 thing is confusing. The DMG has scrolls in the Treasure table, you can roll up a scroll that contains seven 9th level spells, what this would look like is beyond me. If the 9th level spell was the same spell, it would make it easier, but I've always put 7 different 9th level spells on them. I was probably doing it wrong. The one spell 7 times thing makes more sense, doesn't it.RipperXhttps://www.blogger.com/profile/03506064393275174920noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-31737828250302552172016-03-07T10:28:51.847-06:002016-03-07T10:28:51.847-06:00The 'a single scroll can hold 1d6 worth of spe...The 'a single scroll can hold 1d6 worth of spells' has been throwing me for a loop. Say for a scroll of Magic Missile. The mage writes for 1 day...and there could be up to 6 castings of magic missile on there? He doesn't know? Or does he have to write for 6 days and then the DM rolls? Thoughts?Anonymoushttps://www.blogger.com/profile/01108712168913827828noreply@blogger.com