tag:blogger.com,1999:blog-7370162161693557709.post7719651250218846387..comments2023-06-08T08:26:07.304-05:00Comments on Advanced Gaming & Theory: Paranoia, the new ketchupRipperXhttp://www.blogger.com/profile/03506064393275174920noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7370162161693557709.post-13514585612923500822008-03-27T07:27:00.000-05:002008-03-27T07:27:00.000-05:00Great addition to your previous Paranoia discussio...Great addition to your previous Paranoia discussion in your villain post. I agree completely!ChattyDMhttps://www.blogger.com/profile/06774125843333573256noreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-62291752405349486412008-03-27T01:28:00.000-05:002008-03-27T01:28:00.000-05:00Good post. Too many hostile or backstabbing NPCs a...Good post. Too many hostile or backstabbing NPCs are prone to lead to player turtling; trying to keep the character as safe as possible and disengaging from anything looking vaguely threatening (interesting).Anonymousnoreply@blogger.com