tag:blogger.com,1999:blog-7370162161693557709.post8910386207318586821..comments2023-06-08T08:26:07.304-05:00Comments on Advanced Gaming & Theory: DUNGEON! & Logic: Friends or Foes?RipperXhttp://www.blogger.com/profile/03506064393275174920noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7370162161693557709.post-33746653566712160922011-10-30T09:41:58.270-05:002011-10-30T09:41:58.270-05:00Cool, I'm glad I'm not the only one thinki...Cool, I'm glad I'm not the only one thinking about these things.Justinhttp://oldschoolpsionics.blogspot.comnoreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-49738531482874119402011-07-21T21:59:33.146-05:002011-07-21T21:59:33.146-05:00I love a good dungeon. Its why I always add real w...I love a good dungeon. Its why I always add real world subsidence laws. With some simple math gravity defying dungeons can become caved in deathtraps with a realitic feel...right down to the water pouring in through the cracks in the ceiling.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7370162161693557709.post-9985076754955922212010-03-09T09:41:29.683-06:002010-03-09T09:41:29.683-06:00Nice article, Ripper-X. :)Nice article, Ripper-X. :)Timeshadowshttps://www.blogger.com/profile/09952601433965644275noreply@blogger.com