Project Paladin
Over at Grognardia, the Paladin came up, but since the topic of discussion was more along the lines of Clerics, I refrained from talking about it, but it does gnaw at my mind. What exactly is a Paladin? Where does he fit into the campaign world? What makes this sub-class unique? To find these answers, we need to go back into the past.
Knights of the Round Table
Yeah, I know that this is myth, however this myth is pivotal to Dungeons & Dragons, so we’ll just be excepting the stories of King Arthur as literal fact.
The Paladin began it’s life as an enforcer of the law, not just the King’s law, but God’s Laws. Sometimes they worked with a King, some times they worked against him. The greatest group of Paladins to ever assemble were those under the employ of King Arthur, this group forever changed how Paladins are seen, and how they see themselves. They embarked on a quest, a long quest that took them away from their duties for such a length of time that they had been replaced. This quest, was, of course, to find the Holy Grail. A religious artifact of immense importance. Upon the completion of this task, they found a different world then the one that they had helped create, one that regulated itself and has removed their need to enforce the law. Thus, the Paladin had to change, it had to evolve into a different entity.
The 12 Peers of Charlemagne
Paladin’s were still elite, however now, they had nothing to do. The entered the second phase of the Paladin, collectors of relics and artifacts. They found employment with another powerful entity, that of the church. They always considered themselves to be righteous, thus this was a natural move for the orders. Instead of enforcing the laws, they now found their purpose collecting important artifacts and bringing them to the church for distribution. The church needed these items to encourage folks to actually show up, as faith really wasn’t enough, one had to seek God itself, for these items the Paladin was well paid . . . But of course, THIS goes against the rules in D&D. In Dungeons and Dragons, the Paladin cannot keep much money at all. He gives most of it to a church or a group, this just did not happen in real-life, and was in fact the other way around. Churches paid high dollar for a Paladin, however in real life Paladin’s didn’t possess such strong magics, so the vow of poverty does balance the class out.
The Knights Templar
This was completely a financial move, however a brilliant one. Lugging around large bags of coin was dangerous, and getting to the point were it was unrealistic. Somebody had a brilliant idea of printing paper notes which stated how much gold the person had. The gold itself was kept by the Templar Knights, who also printed off the notes and enforced the law regarding it’s usage and distribution. If you tried to print your own currency, the Paladin would find you. Paladin’s were trusted, however absolute power corrupts absolutely and it was this move that corrupted the Paladin and forever removed the order as it stood from history.
The Paladin vs. Cleric
What is the difference between the Cleric and the Paladin? The Cleric is more skilled at magic, of course, but the Paladin is more of the hand of God. His relationship with his God is just as strong as that of the Cleric, but perhaps in our case he shouldn’t work under a church at all!
The Paladin vs. The Cavalier
The Cavalier in D&D terms, refers to the actual knights themselves. Heavily Armored elite soldiers bound to their Kingdom by an oath of Chivalry. Clearly, this also encircled the Paladin, which they no doubt started on the same path, however the Paladin became chosen by God to wield even greater powers, and is even more responsible then the Cavalier, however we are getting closer to where the Paladin belongs in the terms of what is happening around the character, and where he gets his instructions from.
Church vs. State
The Paladin is friendly with both, but serves neither. He is above the church, and also ruled by a higher authority then any Kingdom. For this reason he must serve a different order entirely. One that is connected to both, but independent at the same time. As a DM, you’ll have to design an Order for the Paladin to belong to. There will be a ruling class, or committee of high level Paladins who are responsible for distribution of funds, assigning tasks, and enforcing the laws inside of the order itself. They also work closely with the Church, and State however only those which are high level will ever communicate with either side, and even then must bring all business to the attention of the committee to decide what action, if any, should be taken. Be it recovering an artifact, destroying a church and eliminating all of it’s followers, or discovering and bringing traitors of the throne to justice.
The Paladin & Demographics
In a royal city, which acts as the capital and has a humongous population, they will have a base, but there should be no more then 12 paladins. Alternatively, there may only be 12 high level Paladins in the entire world! The Paladin is both gifted, and cursed. His appearance scares the crap out of evil entities, normally a PC gets to keep anonymous at lower levels, however Paladin’s change this rule of thumb. They will immediately be famous, and so much as setting foot in an area with a powerful evil monster, it will become aware of it and either decide to flee or destroy him. Many evil beings delight in destroying the Paladin without killing him, instead attempting to trick them into betraying their God.
Duties, & Secret Societies
The largest problem with PC Paladins, is that they are automatically in a society. There are no independent Paladins, unless your world is very young and you want to create a new group through play. The duties of a Paladin is to always identify himself and his order at all times. This will require the showing of crests and colors, which can be the job of an NPC or they can be displayed on the Paladins horse, or on his armor itself, but it is preferred to have all three. A Paladin will always need NPC’s to send messages back and forth to his superiors, as well as help him take care of all of his stuff. He may or may not have a squire to perform the maintenance but he will never travel alone.
The duties that his superiors will be exact, and any other duty discovered may or may not have to be delayed as it needs to be considered by the committee. If a Paladin is ordered to go to a village and discover why the local authority has stopped reporting to the King, he is only to do just that. Granted, if the city has been crippled by a necromancer, then he may destroy the necromancers army of undead, however he must await orders to destroy the wizard himself.
A Paladin automatically has authority in matters of law, it is up to the character himself as to when he extends this authority, if at all, however it must be warned that if he over extends himself without proper authority from the Council, he may find himself in legal trouble himself if he cannot properly justify his actions.
Paladins as Player Characters
Personally, I have only rolled up 1 of these guys, and I loved playing him immensely! However, with that said, they should be extremely rare! The reason behind this is because when you allow a Paladin to enter your campaign, then it will definitely alter the dynamics of a party. The role-player must be very skilled, else the others who play with him may feel that they are nothing but third wheels. Typically it is the Paladin who takes leadership of the party, a player may want to keep a back up character handy, just in case he knows that the road ahead is not for him. A paladin can either work for or against a DM, but strict game mastering must be enforced in regards to his actions at all times. With great power comes great responsibility. Not to say that a Paladin must be played so brave that he is suicidal, nor that he shouldn’t have trouble with his alignment, this is required to keep all characters fun to play and alive, but if he does screw up, then he must pay the price for his actions. This is the curse of the Paladin!
Tuesday, June 03, 2008
|
Labels:
campaign ideas,
NPC's,
pc classes
|
- campaign ideas
- NPC's
- combat
- Miscellany
- encounters
- rants
- Ripper's Gaming Sessions
- monsters
- money and equipment
- Reviews
- pc classes
- magic
- Proficiencies
- Treasure
- Time and Movement
- Sunday Supplemental
- experience
- campaign add-ins
- Alignment
- races
- Mechanic Series
- vision and light
- Ability Scores
- wizard spells
- Supplemental
- priest spells
My Blog List
-
My Shoe is Safe - Yesterday's quiz was a toughie. In it, to recap, commenters were encouraged to guess at what the following pieces of art, generated by Substack's own AI ...2 days ago
-
Fifth-Edition D&D’s Original Lead Designer Calls Out the Game’s “Secret Error” That Remains Today - In fifth edition Dungeons & Dragons, characters and monsters calculate the difficulty class (DC) number needed to save against their spells and powers usin...4 days ago
-
-
La nuova vita di Dungeons&Dragons versione Mentzer! - Ben ritrovati, di recente mi è capitato di leggere su Facebook un commento che mi ha lasciato attonito. In corrispondenza a un post che pubblicizzava un...1 week ago
-
Who Made Blackmoor? A History of Setting Development - In a sense Blackmoor "grew like Topsy", that is to say wild and on its own. Perhaps the first iteration of anything we might call Blackmoor is the well-d...2 weeks ago
-
Banquet For Fools With Game Developers Hannah And Joseph Williams – Episode 281 – 11/26/2024 - Shane Plays Geek Talk Episode #281 – 11/26/2024 Game developers Hannah and Joseph Williams join to chat about their new “Dark Crystal”-like CRPG Banquet ...3 weeks ago
-
All the holidays, all the prices ... (and some news!) - *The short of it is: all my games are on the cheap from now on until January. It is the season, after all. And while I'm here, I might as well talk a bit...4 weeks ago
-
Grimdark vs. Eucatastrophe - Noisms has some interesting ideas in this post about his desire for some depth to his grimdark, and turns to Gene Wolfe and Tolkien for relief. Now, it ...6 months ago
-
Attronarch's Athenaeum - Over at the forum El Borak mentioned Attronarch in his thread Hirelings, loyalty, and morale which you should take a look at. Attronarch has a website Att...9 months ago
-
Last move - to self-hosting! - As my vote regarding Substack in the “marketplace of ideas”, I’m moving to self-hosting. I’m now at (and hopefully staying for a long time at) Blog: ht...11 months ago
-
It's been a decade, now... - This is a tough time of year for me. So, with your indulgence, here's this link to a post I did a decade ago... EDIT: I have no idea why it didn't take. S...2 years ago
-
This Blog is now on Indefinite Hiatus - Greetings, I haven’t been able to post except sporadically for a while. I just found out I will need to find a new place to live within the next few months...3 years ago
-
RIP Christopher Tolkien - LONDON (AP) – Christopher Tolkien, who played a major role protecting the legacy of his father’s The Lord of the Rings series, has died. He was 95. The Tol...4 years ago
-
Sacrifice in the Perilous Realms - Characters sacrifice consumable goods to gods and demons. Characters specify a particular recipient of sacrifice. Characters must find a suitable altar ...4 years ago
-
The Sprawl Session Recaps - For those interested in Actual Play for my campaign of The Sprawl, a Powered by the Apocalypse cyberpunk RPG by Hamish Cameron, I've made a landing page fo...5 years ago
-
Lake Geneva Original RPG Campaign: New EN World Column: #1 - Lake Geneva Original RPG Campaign: New EN World Column: #1: I am now an author for EN World with a monthly column. Six lead columns have been submitted to...5 years ago
-
Blackmoor Week 2019 (9/24/19) - Blackmoor Week and Dave Arneson Game Day running from September 24th through October 1st. This year 2019 is the 45th anniversary of Dungeons & Dragons and ...5 years ago
-
Dave Arneson Blackmoor Week and Game Day 2019 - Blackmoor Week begins today Sept 24, 2019. What are you doing this week to celebrate Dave Arneson's Birthday and his foundational game setting Blackmoor ak...5 years ago
-
Blackmoor Week Day I 2019 - *Blackmoor Week* kicks off today and concludes on October 1st with *Dave Arneson Game Day*. [image: Dave Arneson’s Blackmoor - B-Ware - Sphärenmeisters Spi...5 years ago
-
Basic Land Cannons: Classic and OSR - Basic Land Cannons Threw together some basic cannon rules for a bit of fun carnage. First up: I'm keeping it simple. Cannons are complicated; there are many...5 years ago
-
Character Concepts: Planescape pt 3 - Part 1 Part 2 Continuing my series on oddball Planescape Faction Personalities... Harmonium Sidby the Stick (LG/halfling/fighter) - Sidby's a good enough b...5 years ago
-
Ravensburg Reboot: Streamlined City Map - I mentioned in my last post how I was tweaking and reworking parts of my Ravensburg setting. Today I streamlined the city map. The old map had lots of redu...5 years ago
-
And Now the News Draft Download on Patreon - It's self-styled Throwback Thursday and *having just released the 34-page draft booklet of Hill Cantons news to my Patreon backers* I am going to indulge m...5 years ago
-
Save Versus All Wands Contest: What is the Value of the Coin Hoard? - Treasure Type H Announcing the third annual (well, not quite) Save Versus All Wands contest! You can read about and see the results of the first two - *...6 years ago
-
NIGHTMARES AND SUBURBS: CHARACTER SOCIAL CLASS TABLE - * CHARACTER SOCIAL CLASS * *BACKGROUND TABLE* *I am a big fan of the “Social Origin Roll” for all my player characters in all my g...6 years ago
-
RPGs, Avatar vs Chess Piece Playing - I've gone from DMing AD&D 1E games for friends to my kids to paying clients as a team building tool. I've seen the approaches of playing a character as an...7 years ago
Statcounter
Contact me at Ripx187@gmail.com
Search This Blog
Blog Archive
-
►
2018
(5)
- ► October 2018 (1)
- ► September 2018 (1)
- ► April 2018 (1)
- ► February 2018 (1)
- ► January 2018 (1)
-
►
2017
(39)
- ► November 2017 (1)
- ► September 2017 (3)
- ► August 2017 (2)
- ► April 2017 (6)
- ► March 2017 (5)
- ► February 2017 (5)
- ► January 2017 (4)
-
►
2016
(58)
- ► December 2016 (4)
- ► November 2016 (6)
- ► October 2016 (5)
- ► September 2016 (4)
- ► August 2016 (4)
- ► April 2016 (4)
- ► March 2016 (4)
- ► February 2016 (4)
- ► January 2016 (7)
-
►
2015
(24)
- ► December 2015 (6)
- ► November 2015 (7)
- ► October 2015 (7)
- ► September 2015 (4)
-
►
2010
(14)
- ► March 2010 (5)
- ► February 2010 (5)
- ► January 2010 (4)
-
►
2009
(123)
- ► December 2009 (3)
- ► November 2009 (4)
- ► October 2009 (6)
- ► September 2009 (4)
- ► August 2009 (13)
- ► April 2009 (15)
- ► March 2009 (14)
- ► February 2009 (5)
- ► January 2009 (10)
-
▼
2008
(73)
- ► December 2008 (3)
- ► November 2008 (4)
- ► October 2008 (5)
- ► September 2008 (4)
- ► August 2008 (4)
- ► April 2008 (18)
- ► March 2008 (5)
1 comments:
Yes! Your blog is great, and I know something about the night elves, they are the race I WOW power leveling when I get my first account:The reclusive Night Elves power leveling[ were the first race to awaken in the World of Warcraft Power Leveling. These shadowy, immortal beings were the first to study magic and let it loose throughout the world nearly ten thousand years before Warcraft I. The Night Elves' reckless use of magic drew the Burning Legion into the world and led to a catastrophic war between the two titanic races. The Night Elves barely managed to banish the Legion from the world, but their wondrous homeland was shattered and drowned by the sea. I love this race and suggested everyone that start their WOW power leveling a rogue or druidof night elf
Post a Comment