New/Old Monster: Rock Reptile

Rock Reptile

CLIMATE/TERRAIN:
Subterranean/Mountains
FREQUENCY: Rare
ORGANIZATION: Solitary
ACTIVITY CYCLE: Day
DIET: Carnivore
INTELLIGENCE: Animal (1)
TREASURE: J, K, L, M (25%), or Q, S x¼, T x½ (25%)
ALIGNMENT: Neutral

NO. APPEARING: 1-2
ARMOR CLASS: 3
MOVEMENT: 6
HIT DICE: 5+1 (1 hp = 1 foot in length)
THAC0: 15
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-4 (+1 per foot of length)
SPECIAL ATTACKS: Surprise
SPECIAL DEFENSES: Chameleon Powers
MAGIC RESISTANCE: Nil
SIZE: M-L (5’-12’ long)
MORALE: Unsteady (7)
XP VALUE: 270

Rock reptiles are chameleon-like reptiles with warty, and lumpy hides which can blend into the creatures natural surroundings with ease. Their hard skins can change colors to match their surroundings. Appearing to be nothing but a pile of rubble or rocks, the rock reptile prefers darkness, but has been known to venture out in the daylight if it is sufficiently hungry.

Combat: Rock reptiles are ambushing creatures. They can lie in wait for long periods of time, and then quickly strike out, this initial rush is twice their normal speed, when mixed with their camouflaging abilities, this imposes a –5 to surprise their opponents.

Ecology: Most rock reptiles are solitary, but it is not uncommon to find mated pairs. Sometimes treasure is incidentally accumulated in their lairs from prey dragged back for consumption, two reptiles which are mated will have double coins and gems only.

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