Can World Building turn into a huge Red Herring?
So what have I been up to while not updating my blog? Well, I've been prepping. Been second guessing myself a lot as well. I've got my major notes but I've noticed that I spend a lot of time crafting things that ultimately serve no purpose other than to expand a culture or project color. Things should function on multiple levels, aesthetics are good, but not when they distract away from ideas. I think that I kind of overwhelm my players with unintentional red herrings.
That said, I am working on tightening my focus, at least when it comes to preparing my notes. I know as a player I always hated blank worlds. I can't tell you how many times I played and the world was just too bland. I may had gone to the opposite spectrum. Designing an entire session based on just getting to know a foreign environment. Is that boring? We only get to play every forth Saturday, I really need to keep things moving.
Monday, January 08, 2018 | Labels: rants | 4 Comments
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