The Role of Woman in D&D
![]() |
| Joan of Arc |
As far as private games go, they are all different. All players are different too, but there are risks that we take. These risks apply not just to women, but to the younger crowd as well. People can take advantage of others, and I do believe that we do a terrible job of policing ourselves. We aren't exempt from predators, and while I know that there are a lot of decent people who won't sit idle while somebody is getting worked over, there are still too many in this hobby that will do anything to avoid confrontation and just do nothing.
The role of women in gaming goes beyond characters. They are leaders, innovators, muses, artists. Are they properly recognized? I think that they are now, however, if they were properly compensated for their efforts is a different subject altogether.
It does feel that men have an easier time getting new ideas accepted and that women either take supportive roles or are forced to stay in them. I think that the greatest influence that women have had on my game personally, is in regards to story. I've pulled back on story-based gaming, but it has been said over and over again that the players (both male & female) want to know that this is going some place. They like reoccurring characters, they like slippery villains, they like having things going on in the background. They like long-term story arcs, and being able to walk around in a storybook world which reacts to them.
This, I have found, can be accomplished without forcing the players to play a linear story. I know that many DMs have a hard time grasping these theories, they translate into terrible modules, but the idea isn't creating a scripted game, the idea is to have a script running in the background which must be written and rewritten as the game progresses. My players love to be challenged by a railroad designed into the game, and it is their job to get off the tracks.
Some can credit other sources for the interactive story, but to me personally, it was Laura Hickman. She is co-credited with her husband, Tracy, but it was this format which got me started. The modules required a lot of cooperation from the players, but the principles, once separated and broken down into their basic components, showed a very advanced approach to game design and theory. Not settling for JUST Dungeons & Dragons, but constantly redefining it, and molding it to fit a larger vision. Creating worlds where there is something going on, a meta-plot which stays in the background. Defined objects that have meaning and history.
Laura taught me the joy of background. She gave me the courage to redefine old ideas and not be afraid to put elements of myself into the mix. It has taken a long time to find a good combination of old and new, but the effect that it has on the game is amazingly satisfying for everyone. I think that it is a warmer, and more personal game than just enforcing the same rules all the time.
My wife yells at me when I stray too far from this path. She reminds me that she and the other players can go anywhere to play Greyhawk or Forgotten Realms, it is my mind that everybody enjoys crawling around in. The men who play are of the same opinion, but we don't talk to each other like that.
![]() |
| "Bulgar Warrior" via: Pinterest |
Emotion. That is the magic element right there. Tragic villains with motivations beyond just because they are evil. NPCs with nuanced emotional ranges beyond those found in the average cocktail weenie. These are elements which I learned from playing under and developing games for female players. I don't think that I would have ever gotten there by just running games for a group of guys, and the guys who do learn to play this style have a very difficult time going back.
Sunday, July 02, 2017
|
Labels:
campaign ideas,
NPC's,
rants
|
Subscribe to:
Post Comments (Atom)
- campaign ideas
- NPC's
- combat
- Miscellany
- encounters
- rants
- Ripper's Gaming Sessions
- monsters
- money and equipment
- Reviews
- pc classes
- magic
- Proficiencies
- Treasure
- Time and Movement
- Sunday Supplemental
- experience
- campaign add-ins
- Alignment
- races
- Mechanic Series
- vision and light
- Ability Scores
- wizard spells
- Supplemental
- priest spells
My Blog List
-
-
Best Books of 2025 - By tradition, December is marked on the 25th by Christmas Day, on the 24th by Christmas Eve, on the 26th by Boxing Day, on the 31st by New Year's Eve, an...3 days ago
-
Making the Best of Roleplaying Games Like Draw Steel and Daggerheart With Player-Driven Turn Orders - The post Turns and Turn Order Are the Worst, so Why Do Roleplaying Games Make Us Spend So Much Time Deliberating Them? compared the two most common methods...4 days ago
-
Heroes of Might and Magic (and Other Goodness) with Neal Hallford – Episode 287 – 11/24/2025 - Shane Plays Geek Talk Episode #287 – 11/24/2025 Neal Hallford joins to discuss his new book Heroes of Might and Magic: 30th Anniversary Retrospective. Th...2 weeks ago
-
Le Regole della Casa del Grognardo: AD&D e il Dual Class - Se c’è una cosa che ha sempre provocato in AD&D una sensazione simile a quella delle unghie che grattano la lavagna sono le regole per i Dual Class. La b...4 weeks ago
-
Ten Friggin Hill Cantons Wizards - 10 Wizards of the Hill Cantons # Name Description 1 Magister Dobromil the Cauterizer Specializes in magical “cleaning” of reality leaks. Wears fou...1 month ago
-
OD&D Denham Tracts Monster Reference - Attacks/Damage in Standard OD&D Style - OD&D Denham Tracts Monster Reference - Attacks/Damage in Standard OD&D Style 1. Alholdes - 1 claw/1d4 2. Apparitions - 1 touch/1d6 (ethereal) 3. Banshee...3 months ago
-
The First Dungeon Crawl in History - Mapping a Lost Session Report, Part II - Today detailed reports from game sessions are common. Until recently, some of the oldest I knew of were to be found in Alarums & Excursions, but only ra...4 months ago
-
Lexicon of Klarkash-Ton, Hierophant of Atlantis: Lupanar - This time, we follow the good High Priest to the far future, to the final continent of Earth, Zothique, for a a tale of ennui and love: Morthylla. Witho...9 months ago
-
STILL ALIVE BITCHES - Well. Here we are again. It's been a while of sickness, needing a wheelchair, and being mostly bed-ridden. SO I do have time for games when I'm not too ...10 months ago
-
DM Style Questionnaire: What are you playing like? - *Hey folks. Quick little post here since I had a discussion with a good friend about the different types of rpg out there and what that means (please tra...10 months ago
-
Last move - to self-hosting! - As my vote regarding Substack in the “marketplace of ideas”, I’m moving to self-hosting. I’m now at (and hopefully staying for a long time at) Blog: ht...1 year ago
-
It's been a decade, now... - This is a tough time of year for me. So, with your indulgence, here's this link to a post I did a decade ago... EDIT: I have no idea why it didn't take. S...3 years ago
-
This Blog is now on Indefinite Hiatus - Greetings, I haven’t been able to post except sporadically for a while. I just found out I will need to find a new place to live within the next few months...4 years ago
-
RIP Christopher Tolkien - LONDON (AP) – Christopher Tolkien, who played a major role protecting the legacy of his father’s The Lord of the Rings series, has died. He was 95. The Tol...5 years ago
-
Sacrifice in the Perilous Realms - Characters sacrifice consumable goods to gods and demons. Characters specify a particular recipient of sacrifice. Characters must find a suitable altar ...5 years ago
-
The Sprawl Session Recaps - For those interested in Actual Play for my campaign of The Sprawl, a Powered by the Apocalypse cyberpunk RPG by Hamish Cameron, I've made a landing page fo...6 years ago
-
Lake Geneva Original RPG Campaign: New EN World Column: #1 - Lake Geneva Original RPG Campaign: New EN World Column: #1: I am now an author for EN World with a monthly column. Six lead columns have been submitted to...6 years ago
-
Blackmoor Week 2019 (9/24/19) - Blackmoor Week and Dave Arneson Game Day running from September 24th through October 1st. This year 2019 is the 45th anniversary of Dungeons & Dragons and ...6 years ago
-
Dave Arneson Blackmoor Week and Game Day 2019 - Blackmoor Week begins today Sept 24, 2019. What are you doing this week to celebrate Dave Arneson's Birthday and his foundational game setting Blackmoor ak...6 years ago
-
Blackmoor Week Day I 2019 - *Blackmoor Week* kicks off today and concludes on October 1st with *Dave Arneson Game Day*. [image: Dave Arneson’s Blackmoor - B-Ware - Sphärenmeisters Spi...6 years ago
-
Character Concepts: Planescape pt 3 - Part 1 Part 2 Continuing my series on oddball Planescape Faction Personalities... Harmonium Sidby the Stick (LG/halfling/fighter) - Sidby's a good enough b...6 years ago
-
Ravensburg Reboot: Streamlined City Map - I mentioned in my last post how I was tweaking and reworking parts of my Ravensburg setting. Today I streamlined the city map. The old map had lots of redu...6 years ago
-
Save Versus All Wands Contest: What is the Value of the Coin Hoard? - Treasure Type H Announcing the third annual (well, not quite) Save Versus All Wands contest! You can read about and see the results of the first two - *...7 years ago
-
NIGHTMARES AND SUBURBS: CHARACTER SOCIAL CLASS TABLE - * CHARACTER SOCIAL CLASS * *BACKGROUND TABLE* *I am a big fan of the “Social Origin Roll” for all my player characters in all my g...7 years ago
-
RPGs, Avatar vs Chess Piece Playing - I've gone from DMing AD&D 1E games for friends to my kids to paying clients as a team building tool. I've seen the approaches of playing a character as an...8 years ago
Statcounter
Contact me at Ripx187@gmail.com
Search This Blog
Blog Archive
-
►
2018
(5)
- ► October 2018 (1)
- ► September 2018 (1)
- ► April 2018 (1)
- ► February 2018 (1)
- ► January 2018 (1)
-
▼
2017
(39)
- ► November 2017 (1)
- ► September 2017 (3)
- ► August 2017 (2)
- ► April 2017 (6)
- ► March 2017 (5)
- ► February 2017 (5)
- ► January 2017 (4)
-
►
2016
(58)
- ► December 2016 (4)
- ► November 2016 (6)
- ► October 2016 (5)
- ► September 2016 (4)
- ► August 2016 (4)
- ► April 2016 (4)
- ► March 2016 (4)
- ► February 2016 (4)
- ► January 2016 (7)
-
►
2015
(24)
- ► December 2015 (6)
- ► November 2015 (7)
- ► October 2015 (7)
- ► September 2015 (4)
-
►
2010
(14)
- ► March 2010 (5)
- ► February 2010 (5)
- ► January 2010 (4)
-
►
2009
(123)
- ► December 2009 (3)
- ► November 2009 (4)
- ► October 2009 (6)
- ► September 2009 (4)
- ► August 2009 (13)
- ► April 2009 (15)
- ► March 2009 (14)
- ► February 2009 (5)
- ► January 2009 (10)
-
►
2008
(73)
- ► December 2008 (3)
- ► November 2008 (4)
- ► October 2008 (5)
- ► September 2008 (4)
- ► August 2008 (4)
- ► April 2008 (18)
- ► March 2008 (5)



3 comments:
I've played with very few girls/women and never with one as a DM.
My own experience is that they focus more on the story and character and less on the rules - for better or worse.
I'm not sure why that is, but the focus I have has shifted in to the more emotional aspect of DnD, and this is without the influence of women, but rather myself growing up and becoming more emotionally mature; an area women tends to develop faster at the age where most begin DnD and roleplaying - early teens.
As an adult I feel like it's evened out. My male players put just as much effort into their personality and the story as my female players. The guys do have a stronger grasp (and focus) on the rules, but that comes down to years of experience - my female players are rookies.
I think if we focus on the dynamic and how each gender play in their teens, there are certain differences but as we become adults, it doesn't really matter much what gender the players are.(hormones also balance out, and the tables become less sexist...)
Women have different thought patterns than men. Most women will find more options available to them than men will. Men, by their nature are pretty straight forward, they see less options but they pick one quickly and stick with it, women don't. They'll see things that men will overlook, and change plans as more options become available.
When the pace of the game is slow, the ladies at my table always shine, but when things start speeding up, it is the men who often take charge. As a DM it is interesting to watch this transition take place. The leadership roles rotate around the table depending on what is going on. It's fascinating.
Funny this subject is brought up.I've played AD&D,3.5,and 5e. When I played AD&D in the 80's I by far had the best DM(A woman).As players we could stump the DM,to some extent.But she was ready for anything,and I don't mean we set out to baffle the DM.There are just times when our party doesn't want to do the most obvious thing.But she handled like a champ!
Post a Comment