Happy New Year everybody!
Now the holidays are finally over, and thank god! Everything was cool on this side of the monitor, though incredibly busy but we made it through it.
I actually had to cancel the game last month! I had planned on playing, and I worked my ass off during prep, but still failed to get it all done. I'm currently still working on it. The group will be going into the lair of Fu Manchu, and this will be the games finale so I want it to be good. I'm also a big fan of Fu! So I also need it to be dangerous as hell. I don't expect everyone to survive it, but since this is the last game of this series for awhile it shouldn't be that big of a deal.
I am using the 1E DMG method of constructing the dungeon, as well as the random creature generator, not to mention a healthy dose of commonsense to tie everything all together. The thing is massive. Five levels of fear and terror!
I have always hated laptop PCs at the table, however, with something of this scale I feel that I really do need one, so I uploaded my programs onto the ol XP and got to work. I started by just rolling up for the structure, making some notations along the way if I needed to, but leaving them blank until I got the general structure down. After I finally had that all completed, I went back and started labling rooms and kept an outline of definitions that I was told to define by the creation process. Sometimes this led me to create new halls and rooms, but eventually I got a final map and could now begin properly keying the thing.
It is this keying process which is taking most of the time. Well, that and I'm anal about it. I hate taking time to look up random encounters, so I am putting them right into the key. A bit more time consuming, but I feel that that is exactly what prep is for. It is still random encounters, but I have all of the stats that I need right there.
I set it up in old school fashion, I placed no bosses and they'll attack at random around the dungeon but I'll have total control of when and where the bosses make their stands.
Once the dungeon has been played, I'll probably upload it to this blog, or put it up on the web some place for you to look at.
Thursday, January 01, 2009
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My Blog List
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DDO Light Gravity Glitch – Dungeons & Dragons Online - A temporary Light Gravity glitch lets a player jump to places that are normally inaccessible in Sharn’s Clifftop Tower District in DDO Dungeons & Dragons...2 days ago
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Original Cantrips - Here are some original Cantrips that I wrote up in an unfinished thread back in 2019 that I need to get back to over on my forum and finish. I thought I ...4 days ago
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The Game Is The Thing - I've been neglecting the blog - a combination of house refurbishment and lots of extra work, but also DMing a regular weekly game. I've remarked before t...5 days ago
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Now for something completely different - Greetings, in this missive I am going to discuss comics – mainly my on and off love affair with Superhero comics and the Big Two. I’ve been a comic from th...6 days ago
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Another exorcism of thoughts: Who are the Nibelungs, Part 3 (final word on culture? magic?) - *I should be doing something else, but I felt the urgency to at least make an attempt to put those ideas down before they are lost in the bliss of a Sund...1 week ago
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Fifty Years of Fantasy Role Play Table-top games. - Today marks an interesting, possibly momentous, anniversary. It has been 50 years since the Boris Karloff movie *The Black Room* aired as part of a dou...2 weeks ago
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How to restart? (Again) - Hard to believe it's been nearly 8 months since I last posted, but here we are. COVID year two and still hanging in there. Family is good, nobody has ...4 weeks ago
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The Management Regrets To Announce... - The Management of this little confection deeply regrets to announce the passing of Captain Sir Thomas Moore, late of the Duke of Wellington's Regiment. Mo...4 weeks ago
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Be Wary of Wizards - So I'm still putzing around with *Tunnels & Trolls* solitaire adventures. There's a lot of them. At least 25 full-length solitaire modules were published ...4 weeks ago
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Ind of the Year - The Colors of Magic - On December 1st, there will be a nice bundle of small, indie itch RPGs from around the world called the *Ind of the Year Bundle 2020* that includes *The Co...3 months ago
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Quantum D&D - A funny thing happened to D&D in the late ‘70s and early ‘80s: it got popular. It went from a game everyone learned from someone whose knowledge of the...4 months ago
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Be The DM, 1 - OK, I've run plenty of games and I've talked with and read the thoughts of many other DM's. One thing is certain; No two DM's are the same. I have seen ...4 months ago
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The Crowning of King Harold - Here is a spooky story that comes from my latest novel, Lions Red and Gold, available now in digital and dead tree only on Amazon. I post it here in ho...4 months ago
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Still Alive - It's been a crazy year since the last post. I got married last Halloween. Yay! My diabetes kicked my ass. Boo! I've been in physical decline since bef...6 months ago
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Dungeon, exploration and the title: "Dungeons & Dragons" - This is the second post in a two-part series of posts on the title of Dungeons & Dragons as a means to empower hobbyists to start their own medieval fan...7 months ago
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MIDLANDS CHARACTER GENERATION - Character development (of Player via imagined formative experiences) in my dog in DMing. Placyer character development is a huge part of my sandbox. I use ...7 months ago
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D&D Sling Damage vs. Large Targets - In many early editions of D&D, weapons were assigned two damage values: one for small/medium targets (i.e. man-sized) and one for large targets (giants and...1 year ago
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Announcing the Contest Winner! (Plus Some Interesting US Coin Facts) - The third semi-annual Save Versus All Wands contest - What is the Value of this Coin Hoard - is over. $1,000 was the winning guess, only a bit below the ...2 years ago

Contact me at Ripx187@gmail.com
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- A Guide to Dwarfen Society
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